![]() ![]() We are of course working hard to enhance the quality even further. “These are all battle stage effects to be used in this title. “If you pay attention to the background during the battle, you can see dynamic waves and tornadoes, a huge tanker gradually breaking apart, storm rendering so realistic that you can feel the wind pressure, the density of the rain,” he wrote. Meanwhile, Harada also made not of the effects that can be witnessed in the background as Mishima and Kazama are duking it out, confirming that similar dynamic battle stage effects will be featured in the game as well. ![]() ![]() “This is not footage created solely for trailer purposes, but an actual real-time rendering of what is happening on the game screen.” “In the trailer, you can see this level of quality in the newly created playable character models that completely sets itself apart from the current Tekken 7, and in little details like how water droplets run down the character’s skin,” he added. Although this was captured from the story mode, it is not a pre-rendered movie made for the trailer but rather real-time rendered footage, running at 60 frames per second, similar to how you would experience the game in versus battle modes.” “In other words, all the character models, backgrounds, and effects are the same ones that are used in-game. ![]() “This trailer was actually taken directly from a certain part in the current work-in-progress Tekken 8’s story mode, played on PlayStation 5,” Harada wrote. He also confirmed that it was running at 60 FPS, which is what the game itself will run at as well. Interestingly, Harada revealed that Tekken 8’s trailer was not a pre-rendered cinematic, as some may have though, but was running entirely in-engine and in real-time, on a PlayStation 5. In a PlayStation Blog post that went live soon after the reveal, the game’s director and executive producer Katsuhiro Harada provided some more new details on the game. We also live-blogged the show as it happened right here.Sony’s recent State of Play presentation was a packed one, with new announcements for a number of promising looking upcoming games taking the spotlight- of which Bandai Namco’s Tekken 8was, of course, among the biggest of the lot. No release date, or even release year has been announced for Tekken 8 yet, but it'll be out on PC, PlayStation 5, and Xbox Series consoles when it does.įor more of the latest news and trailers, check out our Game Awards 2022 hub. In any case, it certainly sounds (and looks) dramatic. I'm not up-to-date with Tekken's story, such that it is, but Bandai Namco sums it up nicely, explaining that Tekken 8 "picks up after the gruesome battle that ended in Heihachi Mishima’s defeat, focusing on a new rivalry, pitting father against son as Jin Kazama stands in defiance against Kazuya Mishima’s quest for world dominance." But of course. First off, the trailer revealed more confirmed fighters that we can expect to see in the roster, which now consists of Kazuya, Jin, Paul, King, Law, Lars, Jack-8, and Jun Kazama. There's a lot going on so let's break it down. Not only did we see a montage of increasingly gritty brawls, but also some new info about the fighters we'll be seeing in this, octequel(?). Bandai Namco revealed a new trailer for Tekken 8 at this year's The Game Awards and wow did they bring the drama for this one. ![]()
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